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Hanimex HCG 1700: Unterschied zwischen den Versionen

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| Prozessor = [[HMCS46C]] (Hitachi HD44840)
| Prozessor = [[HMCS46C]] (Hitachi HD44840)
| Prozessortyp = [[4 Bit]], [[Singlechip]]
| Prozessortyp = [[4 Bit]], [[Singlechip]]
| Takt = 600 KHz (Internal Clock with R<sub>f</sub>=68KÃŽC)
| Takt = ââC°Ë†650 KHz (Internal Clock with R<sub>f</sub>=62KÃŽC)
| RAM = 128 Bytes (256 x 4bits)
| RAM = 128 Bytes (256 x 4bits)
| ROM = ââC°Ë† 5 KB (4K x 10bits)
| ROM = ââC°Ë† 5 KB (4K x 10bits)
Zeile 25: Zeile 25:
| Stromversorgung = Adaptor = 9V DC / 100mA (Jack 3.5mm, tip +) or Battery = 4 x 1,5V (AA type)
| Stromversorgung = Adaptor = 9V DC / 100mA (Jack 3.5mm, tip +) or Battery = 4 x 1,5V (AA type)
| Spielstufen = 8
| Spielstufen = 8
| Maße = 28x33x4 cm
| Maße = 28 x 33 x 4 cm
| Sonstiges = Despite the name, it's not clone of [[CXG Computachess III]]
| Sonstiges = Despite the name, it's not clone of [[CXG Computachess III]]
In the manual it's indicated that the program is copyright White & Allcock Ltd., Hong Kong
In the manual is written that the program is copyright White & Allcock Ltd., Hong Kong
| Infos =  
| Infos =  
}}
}}

Version vom 19. Januar 2015, 19:55 Uhr

Hanimex Computachess III (HCG 1700)

Hersteller Hanimex
Markteinführung 1982(?)
CElo 1090
Programmierer David Levy/Mark Taylor (?)
Prozessor Takt RAM ROM
HMCS46C (Hitachi HD44840) ââC°Ë†650 KHz (Internal Clock with Rf=62KÃŽC) 128 Bytes (256 x 4bits) ââC°Ë† 5 KB (4K x 10bits)
Rechentiefe BT-2450 BT-2630 Colditz
Bibliothek Halbzüge
Display
Spielstufen 8
Zugeingabe Drucksensoren
Zugausgabe 8+8 LED
Einführungspreis
Prozessortyp 4 Bit, Singlechip
Stromversorgung Adaptor = 9V DC / 100mA (Jack 3.5mm, tip +) or Battery = 4 x 1,5V (AA type)
Maße 28 x 33 x 4 cm
Verwandt CXG Computachess II
Sonstiges
Despite the name, it's not clone of CXG Computachess III

In the manual is written that the program is copyright White & Allcock Ltd., Hong Kong

Infos

Levels

Level Time
1 5 sec
2 10 sec
3 15 sec
4 3 min
5 4 min
6 10 min
7 12 min
8 14 min

Functions & Features

Function or Feature Description
INCORRECT MOVE Indicated by sound "beep"
LEVEL OF PLAY Can be changed in the cours of a game
REVERSE PLAY Changing sides at any time
TAKE BACK Taking back moves
SETTING UP A POSITION By a repeated use of the TAKE BACK key
CHECKING THE POSITION Using the six keys along the right-hand side of the board
SOUNDS On/Off
MEMORY The power switch has 3 positions: OFF/ON/SAVE

Pictures

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