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RadioShack Master 2200X: Unterschied zwischen den Versionen

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| Sonstiges = [[Saitek GK2000]] Klone  
| Sonstiges = [[Saitek GK 2000]] Klone  
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Version vom 7. Juli 2024, 10:52 Uhr

RadioShack Master 2200X
Hersteller RadioShack
Markteinführung 1996
CElo 1970
Programmierer Morsch, Frans
Prozessor H8
Prozessortyp 8 Bit, Singlechip
Takt 10 MHz
RAM 512 Byte
ROM 16 KB
Bibliothek 2000 Halbzüge
Einführungspreis $199
Rechentiefe
BT-2450
BT-2630
Colditz
Verwandt Saitek Schach-Trainer
Zugeingabe Drucksensoren
Zugausgabe 16 Rand-LEDs
Display ---
Stromversorgung 6x Babyzellen (Typ C), 9V / 100mA
Spielstufen 64 Spielstufen
Maße
Sonstiges
Saitek GK 2000 Klone

SPECIAL SENSORY PLAYING SURFACE

The Computer senses a move when you press a piece against a square.

LIQUID CRYSTAL DISPLAY

Shows current move, piece position and verification, level, position set up, search depth, principal variation, position search, rotating display, and elapsed game time information.

ROTATING DISPLAY OPTION

Lets you set up the computer to display move strategy, search depth, time per move, move totals, evaluation rating, and move possibilities per second while the computer is thinking.

BUILT-IN CHESS CLOCKS

Let you set up the computer to display the elapsed time since the computer or opponent last moved, and the remaining time before the computer or an opponent must make a move. The computer can also display count-up or count-down game timers.

RANK AND FILE BOARD LIGHTS

Let you easily see where a piece came from and where it should go during a move.

SIXTY-FOUR PLAY LEVELS

Let you choose from 64 game types and levels of difficulty, including beginner, training, regular play, mate search, sudden death, and tournament levels.

SELECTABLE SEARCH ALGORITHMS

Let you set up the computer to search only for a move most likely to be successful, to speed up the computer's response. Or, you can select the computer's brute force option to search all move possibilities thoroughly.

TAKE BACK

Lets you take back and replay moves.

RULE ENFORCEMENT

Prevents illegal moves.

SAVE

Lets you turn off the computer without interrupting the game in progress so you can continue playing later.

MOVE

Lets you force the computer to make a move, change sides with the computer, or learn by watching the computer play against itself.

MOVE SUGGESTION

Lets you use the computer to suggest moves, to teach you the best response to an opponent's move.

PROBLEM SET UP

Lets you set up special chess problems, so you can practice solving problems published in newspapers, chess literature, or history books.

OPENING BOOK MEMORY

Contains most major opening strategies so the Computer can respond more rapidly during a game's opening moves to speed-up play and help you play ore professionally. You can set the computer to use none, some, or all of these moves during play, or select tournament opening books for the most challenging play.

POSITION VERIFICATION

Lets you check the current position of the pieces f they are accidentally moved or misplaced.

EVALUATION

Shows the computer's assessment of which player has the advantage and how much of advantage that player has.

POWER OFF OPTION

Lets you save battery power by setting the computer to turn itself off if you do not press a key or board square for about 15 minutes. The computer saves the game in progress.

TWO POWER OPTIONS

Lets you power the computer from batteries or from AC power with an optional AC adapter.


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